Logical Thinking is the ability of an individual to think in a disciplined manner or base his thoughts on facts and evidence is known as his logical thinking skills. Very simply, logical thinking skills mean

The Tools that Stood Out

QUIZLET

Some people never learned to ride a bike, play chess, or master a second language. Quizlet, a learning platform, has over 300 million user-generated study sets on almost every topic or subject you could imagine, from graphic design, to yoga, to nutrition. Quizlet is a free website providing learning tools for students, including flashcards, study and game modes; it provides engaging and customisable activities thanks to contributions from people everywhere. Both teachers and students can create new resources from scratch or edit those already included in the platform.

QUIZZIZ

Used by more than 20 million students in schools, homes, and offices around the world, Quizizz is a formative assessment web tool. Teachers and students are able to create interactive assessment games for review. Teachers have the ability to start a ‘live’ game in class or assign for ‘homework’. Students can play together, but at their own pace! Need data? No problem! Quizizz will provide a detailed class and individual student report to showcase where students need additional help. This is a great way to gamify the classroom and create healthy competition!

STEM

Gamification in teaching is the application of typical elements of game playing such as rules of play, point scoring or competition with other player to areas of teaching to boost students’ engagement and increase their motivation. GAMIFY YOUR TEACHING aims to support professional development of vocational competences of teachers and trainers of entrepreneurship and to enhance ICT teaching through an innovative pedagogy and approach to teaching with the use of gamification.

STEM

Smartphones in your pocket, interactive whiteboards in the classroom, learning apps on the tablet – in the 21st century, digital media are helping children and young people to get along with their everyday lives. Girls and boys intuitively learn to operate electronic devices from an early age. But how do young “users” become active designers of our digital future? The initiative “Roberta® – Learning with robots“ takes young people into the digital world. In addition to innovative robot modular systems, experiments and target group-specific teaching materials, the initiative offers support and further training in order to establish technology education and the interest in STEM subjects in schools on a sustainable basis.

Tips for Logical Thinking Trainers!!

At all times you must remember that first of all you are the trainer! In order to be the best you can be reminded to:
1) Teach those skills, explicitly! This is the most effective way to foster critical thinking skills.
2) Have in mind that critical thinking is about curiosity, flexibility, and keeping an open mind.
3) improve critical thinking skills by teaching the art of debate